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LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE

COMIC BOOK WRITING COURSE

Dates: 14 APR 2026 - 26 MAY 2026
Duration: 7 WEEKS
TUESDAYS & THURSDAYS
5 PM BST
DAVID HINE
REBELLION, SELFMADEHERO, MARVEL, DC, IMAGE, & MORE
David Hine
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE
LIVE ONLINE COURSE

LIVE ONLINE COURSE ON WRITING A COMIC BOOK

DATES:
14 APR 2026 - 26 MAY 2026
DURATION:
7 WEEKS
TUESDAYS & THURSDAYS
5 PM BST

Turn your ideas into epic comics that leap off the page.

Join David Hine, acclaimed writer for Marvel, DC, Rebellion & more, and craft a polished 20-page comic script ready to impress publishers.

THIS COURSE IS FOR YOU, IF...

  • YOU ARE AN ASPIRING OR FREELANCE COMIC BOOK WRITER

     

    Feeling lost in a sea of freelancers? Struggling to get noticed by major publishers or navigating rejection after rejection? This comic book writing course gives you a professional portfolio, direct mentorship from David Hine, and access to a network of artists and publishers. By the end, you’ll have a 20-page comic script and a pitch package that opens doors rather than closes them.

  • YOU ARE A TRANSITIONING CREATIVE

     

    Got stories that beg to be told but struggle to translate them into panels and page turns? This course teaches you to master visual storytelling, structure your narrative, and write dialogue that lets the artwork shine. Learn the “language” of comics and collaborate like a pro, adapting your skills from screenplays, novels, or illustration to the comic page.

  • YOU ARE A PASSION-DRIVEN CREATOR

     

    Overwhelmed by the blank page or unsure where to start? We guide you from raw ideas to a fully formatted script, step by step. Build creative confidence through workshops and peer feedback, explore genres and formats, and finish with a tangible comic that proves your story is ready for the world.

YOUR ASCENT STARTS HERE

Bring your story to life one panel at a time.

Craft your 20-page comic script under the guidance of a veteran pro. From ideation to dialogue, panel layout to pacing, this comic writing course equips you with the tools to create polished, publisher-ready work.

Live, learn, launch your comic.

Experience live online sessions where David Hine shares pro techniques, reviews your work in real time, and guides peer feedback. Interactive workshops, case studies, and guest insights ensure you gain both the skills and confidence to navigate the comic industry with flair.

 
ABOUT THE COURSE
01
PRACTICAL PANELS: HANDS-ON EXPERIENCE

Dive into assignments and workshops that let you generate ideas, write dialogue, and plan pages like a pro. Each task is designed to turn theory into a working comic, giving you a portfolio-ready script by the end of the course.

02
REAL-WORLD INSIGHTS: LESSONS FROM THE PROS

Explore case studies from Marvel, DC, Rebellion & more to see how pros handle story structure, character arcs, and editorial revisions. Learn what works in the real world and why.

03
FINAL PROJECT: LAUNCH YOUR COMIC CAREER

Bring your story to life with a polished, 20-page script and full pitch package. This capstone not only showcases your skills but also provides a concrete stepping stone for freelance work, submissions to publishers, or personal creator-owned projects.

INSTRUCTOR
  • Crafted iconic stories for Marvel, DC, Rebellion & more
  • Co-created Spider-Man Noir, featured in games, movies, and Netflix
  • Wrote X-Men titles, Daredevil Redemption (Harvey Award-nominated) and The Bulletproof Coffin
  • Developed graphic novels including The Man Who Laughs (British Comic Awards finalist)
  • Created acclaimed independent titles: Spawn, The Darkness, Witchblade
  • Teaches at Animation Workshop (Via University College, Denmark)
  • Active editor and writer for 2000AD, Judge Dredd Megazine, and creator-owned projects
Instructor David Hine
syllabus
00
MON (13/4), 5 PM BST
Welcome Lesson

Get oriented and set the tone for the course. You’ll meet your instructor, see how the course fits together, and clarify what you want to write, so everyone starts on the same page and ready to get to work.

  • Instructor intro
  • Course & outcomes
  • Assignments & capstone project
  • Q&A
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01
TUE (14/4), 5 PM BST
Introduction to Comic Book Writing + Case Study

Get grounded in how comics work as a storytelling medium and why the script is the engine behind every pane. Learn how to write scripts that clearly guide artists, balance text with visuals, including silence, and set up smooth collaboration across the entire comics team.

  • History & evolution of comic books
  • Pacing, compressed dialogue, emotions
  • Relationship between the writer & the artist
  • Setting, tone, lighting, costume, point-of-view, backstory etc.
  • Interplay between text & visuals
  • Case Studies: Comics evolution & silent panels

Assignment #1 (Optional): Reverse engineer a silent panel.

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02
THU (16/4), 5 PM BST
Idea Generation + Workshop

Learn how to spot story ideas everywhere, from overheard conversations to real-world moments, and quickly shape them into clear, pitchable concepts with a genre, setting, and lead character. You’ll learn how to keep ideas original without crossing into plagiarism, break through idea-stalls, and turn rough sparks into stories.

  • Finding ideas
  • Making your ideas unique & original
  • Ideating the basics: Genre, setting, characters
  • Adaptations, interpretations, parody
  • Writer’s block
  • Workshop: Brainstorming & pitching ideas

Assignment #2: Read Cowboys and Insects & analyse the genre, tone, purpose, uniqueness, and theme of the comic.

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03
TUE (21/4), 5 PM BST
Genre, Format and Tone + Workshop

Pick your playground. By the end of this class, you’ll be able to choose the genre, format, and tone that best suit your story, set up your world, and be ready to start shaping your 20-page final project with confidence.

  • Overview of genres & tropes
  • Format: Comic books vs. graphic novels vs. webtoons
  • Impact of style & tone
  • Workshop: Analysing a comic book 

Assignment #3: Write a short outline of the story you will submit for the final project. Provide a list with: Setting, Period, Genre, Theme, Characters’ goals etc., using a few lines to describe each. Include a short outline of the plot.

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04
THU (23/4), 5 PM BST
Characters + Case Study

Learn how to build characters that drive your story — heroes, villains, and quirky sidekicks — with clear motivations, unique personalities, and dynamics that make readers care. You’ll see how different genres shape character design and get hands-on insights from a real case study.

  • Creating an effective protagonist & antagonist
  • Ensemble casts: Relationships, roles, representation
  • Strengths & weaknesses
  • Case Study: Analysing two effective casts of characters

Assignment #4: Come up with a cast of characters for your story. Develop a lead protagonist, antagonist, and support characters. Include physical descriptions and backstories.

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05
TUE (28/4), 5 PM BST
Dialogue + Workshop

Give every character a distinct voice, make dialogue drive the story, and blend speech with action and emotion, all while keeping your panels readable and engaging. Learn how to write dialogue that feels alive on the page and in the world of your comic.

  • Believable, realistic dialogue
  • Personality & emotion
  • Two-person dialogue vs. multiple character interactions
  • Combining action with dialogue
  • Narrative voice
  • Workshop: Writing a dialogue for two characters interacting
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06
THU (30/4), 5 PM BST
Story Structure + Workshop

Get your story’s backbone down cold. By the end of this class, you’ll know how to outline your plot, map out character arcs, structure subplots, and set up satisfying climaxes, knowing exactly where to drop twists, cliffhangers, and page-turn beats to keep readers hooked.

  • Act structure, arcs, act breaks
  • The hero’s journey
  • Story beats & pacing
  • Cliffhangers, effective episode endings, continuity
  • Analysing the story structure
  • Workshop: Analysing pacing & beats

Assignment #5: Write a full outline of your final project script. Add notes on the setting, characters, incident, and major beats of the story.

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07
TUE (5/5), 5 PM BST
Scriptwriting, Panel-by-Panel + Workshop

Learn how to break down a story panel by panel, structure a professional script, and give — and take — feedback like a pro, making your story clearer, punchier, and ready to pitch.

  • Structuring a script: Format, page breakdowns, pacing
  • Essentials recap
  • Workshop: Giving & receiving feedback

Assignment #6: Fully script your opening scene including the inciting incident. The script should be correctly formatted, broken down into pages and panels with full panel descriptions and dialogue.

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08
THU (7/5), 5 PM BST
Editing + Case Study

Take editorial feedback in stride and turn it into stronger storytelling. You’ll get practical tips on keeping dialogue tight, pacing scenes effectively, and avoiding common mistakes that even the pros make, while seeing real-world edits in action from Marvel scripts.

  • Cutting superfluous description
  • Maximum number of words & succinct dialogue
  • Scene reversal: Alternative outcomes
  • Accepting criticism & making compromises
  • Case Study: District X — feedback & notes from editors

Assignment #7: Write your outline in more detail, incorporating the feedback. Include complete page breakdowns, panel descriptions, and dialogue indications. This is going to be your first draft of the 20-page script.

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09
TUE (12/5), 5 PM BST
Collaboration: Writers & Artists + Guest Speaker

Learn how to collaborate professionally: give clear notes, take feedback, and tweak your script so the art does half the storytelling. You’ll be able to revisit your opening scene, outline with fresh eyes, make smart edits that let visuals shine and your story hit harder.

  • Guest Speaker: Artist
  • Collaborating & compromising
  • Script & art
  • Show don’t tell
  • Case Study: Marvel comic & cutting the dialogue
  • Writer/artist relationship: Instructions, feedback, criticism 
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10
THU (14/5), 5 PM BST
Pitching

Pitch your comic — and yourself — with confidence, from a sharp logline to a full submission package. Nail elevator pitches, build your network, and turn casual encounters (even in an elevator with Marvel’s editor-in-chief) into opportunities to get noticed.

  • Sharing your work & creating a community
  • Pitching a story idea
  • Writing loglines & elevator pitches, submitting outlines to publishers
  • Presentation skills
  • Quiz: Guess the movie by a logline

Assignment #8 (Optional): Write a logline and a short pitch/summary of your story.

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11
TUE (19/5), 5 PM BST
Publishing Paths + Guest Speaker

Meet a real publisher and get the inside scoop on what makes a graphic novel pitch stand out. You’ll see the hurdles writers face, learn how decisions get made, and test your own pitch to get candid feedback straight from the source.

  • Guest Speaker: Publisher
  • Pitching & receiving feedback
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12
THU (21/5), 5 PM BST
Career Guide + Guest Speaker

Get a clear picture of the career landscape for writers in comics and beyond — from kids’ and YA books to movies, TV, and educational media — and pick up practical tips on publishing, agents, portfolios, and building a social presence that gets you noticed.

  • Guest Speaker: Book market expert
  • Comic industry: Future, trends, market
  • The advantages of having an agent
  • Getting published: Managing expectations
  • Portfolio & social media tips
  • Major comic book publishers vs. independent publishers
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13
TUE (26/5), 5 PM BST
From Draft to Final Script

Wrap up loose ends, tackle tricky spots, and fine-tune your script so you head into your Capstone Project confident and ready. This class is your last chance to get feedback, clarify questions, and make sure every detail is locked before the final draft.

  • Course recap
  • Q&A

Assignment #9 — Complete Capstone Project: Finish your script. Make all the final edits: revise dialogue, scene outcomes, and pacing.

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What our students say

Student Victoria Mansell
Victoria Mansell

MARKETING DIRECTOR
"It was such a great experience, well worth the course fee which I invested personally - I've learnt so much and feel much more confident in my role.."

Student Parag Deb
Parag Deb
BECOME AN AR/VR DESIGNER
"The course at ELVTR was a great investment in my career. The materials are top-notch, and the instructors provided excellent support."
Student Kiara De Leon Hernandez
Kiara De Leon Hernandez
UI/UX FOR GAMING
"The knowledge. The teacher is very experienced. He is able to answer our questions in depth, and takes the time to do so."
Student Youssef MN Aly
Youssef MN Aly
BECOME AN AR/VR DESIGNER
"The course was very helpful in helping me expand my design toolkits by gaining a wealth of new knowledge and inside expertise to stay at the forefront in an age of rapidly developing technological and software advancements."
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